Guides

Guides

The Front notes sit at the top. Other game guides are mixed below when you scroll. These pages are not listed in the main blog.

The Front

Our The Front guides

Other games

35 games — 81 guides. Mixed order so you are not looking at two of the same title in a row. Not listed in Front Intel.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov Playing the objective

Interiors, stairwells, and extract camps are the real map.

Marathon gameplay screenshot

Marathon

Marathon Routes and timing

Tight interiors mixed with longer sightlines once you leave cover.

The Isle gameplay screenshot

The Isle

The Isle What to watch before you fight

Water, nests, and migration paths. Sound carries.

Marvel Rivals gameplay screenshot

Marvel Rivals

Marvel Rivals Economy and resources

High ground and payload corners. Dive comps punish isolated supports.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov After a patch

Interiors, stairwells, and extract camps are the real map.

Mecha BREAK gameplay screenshot

Mecha BREAK

Mecha BREAK What to watch before you fight

Open arenas plus hard cover. Boosting in the open is a gift.

Palworld gameplay screenshot

Palworld

Palworld Playing with a squad

Nests, bosses, and base perimeters. Night is not safe.

Arc Raiders gameplay screenshot

Arc Raiders

Arc Raiders Economy and resources

Facilities, rust belts, and vertical shafts punish loud movement.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov Economy and resources

Interiors, stairwells, and extract camps are the real map.

War Thunder gameplay screenshot

War Thunder

War Thunder Playing with a squad

Ridges, spawn protection, and spawn-to-cap lanes matter more than cosmetics.

Marathon gameplay screenshot

Marathon

Marathon What to watch before you fight

Tight interiors mixed with longer sightlines once you leave cover.

League of Legends gameplay screenshot

League of Legends

League of Legends After a patch

River, jungle camps, and sidelane waves create the real map.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov Playing with a squad

Interiors, stairwells, and extract camps are the real map.

Call of Duty: Warzone gameplay screenshot

Call of Duty: Warzone

Call of Duty: Warzone Playing the objective

Buildings, ridgelines, and buy stations draw third parties.

Gray Zone Warfare gameplay screenshot

Gray Zone Warfare

Gray Zone Warfare Playing the objective

Towns, treelines, and night fights punish sprinting.

The Isle gameplay screenshot

The Isle

The Isle Economy and resources

Water, nests, and migration paths. Sound carries.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov Reading the space

Interiors, stairwells, and extract camps are the real map.

Marvel Rivals gameplay screenshot

Marvel Rivals

Marvel Rivals Routes and timing

High ground and payload corners. Dive comps punish isolated supports.

Mecha BREAK gameplay screenshot

Mecha BREAK

Mecha BREAK Routes and timing

Open arenas plus hard cover. Boosting in the open is a gift.

Palworld gameplay screenshot

Palworld

Palworld Playing with a squad

Nests, bosses, and base perimeters. Night is not safe.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov What to watch before you fight

Interiors, stairwells, and extract camps are the real map.

Arc Raiders gameplay screenshot

Arc Raiders

Arc Raiders What to watch before you fight

Facilities, rust belts, and vertical shafts punish loud movement.

Dead by Daylight gameplay screenshot

Dead by Daylight

Dead by Daylight Settings that actually matter

Loops, windows, and pallet lines decide whether a chase is free.

Unturned gameplay screenshot

Unturned

Unturned Economy and resources

Towns, military spots, and vehicle routes concentrate loot and fights.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov Playing the objective

Interiors, stairwells, and extract camps are the real map.

War Thunder gameplay screenshot

War Thunder

War Thunder Reading the space

Ridges, spawn protection, and spawn-to-cap lanes matter more than cosmetics.

Fortnite gameplay screenshot

Fortnite

Fortnite Playing the objective

POIs, high ground, and storm edges create third-party magnets.

Marathon gameplay screenshot

Marathon

Marathon Playing with a squad

Tight interiors mixed with longer sightlines once you leave cover.

Battlefield gameplay screenshot

Battlefield

Battlefield What to watch before you fight

Flags, ridges, and spawn waves. Flanks beat holding one window.

League of Legends gameplay screenshot

League of Legends

League of Legends Playing with a squad

River, jungle camps, and sidelane waves create the real map.

Call of Duty: Warzone gameplay screenshot

Call of Duty: Warzone

Call of Duty: Warzone Playing with a squad

Buildings, ridgelines, and buy stations draw third parties.

Valorant gameplay screenshot

Valorant

Valorant Settings that actually matter

Site executes, retakes, and flank timing.

Gray Zone Warfare gameplay screenshot

Gray Zone Warfare

Gray Zone Warfare Playing the objective

Towns, treelines, and night fights punish sprinting.

Overwatch gameplay screenshot

Overwatch

Overwatch Economy and resources

High ground and choke points. Staggering loses fights.

The Isle gameplay screenshot

The Isle

The Isle Settings that actually matter

Water, nests, and migration paths. Sound carries.

The Finals gameplay screenshot

The Finals

The Finals Playing the objective

Floors collapse. Verticality is a weapon.

DayZ gameplay screenshot

DayZ

DayZ Economy and resources

Military, cities, and treelines. Silhouettes on ridges die.

Marvel Rivals gameplay screenshot

Marvel Rivals

Marvel Rivals Settings that actually matter

High ground and payload corners. Dive comps punish isolated supports.

Mecha BREAK gameplay screenshot

Mecha BREAK

Mecha BREAK Playing the objective

Open arenas plus hard cover. Boosting in the open is a gift.

Palworld gameplay screenshot

Palworld

Palworld Playing the objective

Nests, bosses, and base perimeters. Night is not safe.

Rainbow Six Siege gameplay screenshot

Rainbow Six Siege

Rainbow Six Siege Economy and resources

Vertical holes, drones, and rotate holes.

Hunt: Showdown gameplay screenshot

Hunt: Showdown

Hunt: Showdown Playing the objective

Compounds, boss lairs, and long grass. Sound is the map.

Sand Raiders gameplay screenshot

Sand Raiders

Sand Raiders Economy and resources

Dunes, outposts, and long sightlines. Dust hides and betrays.

Squad gameplay screenshot

Squad

Squad After a patch

Caps, HAB placement, and radio range. Solo hero plays fail.

Arena Breakout Infinite gameplay screenshot

Arena Breakout Infinite

Arena Breakout Infinite Playing with a squad

Interiors and extracts. Audio and peek timing.

Once Human gameplay screenshot

Once Human

Once Human After a patch

POIs, silos, and base radius. Deviants change the fight.

Arc Raiders gameplay screenshot

Arc Raiders

Arc Raiders Playing the objective

Facilities, rust belts, and vertical shafts punish loud movement.

Genshin Impact gameplay screenshot

Genshin Impact

Genshin Impact Playing with a squad

Overworld routes, domains, and abyss chambers need different loadouts.

Dead by Daylight gameplay screenshot

Dead by Daylight

Dead by Daylight Routes and timing

Loops, windows, and pallet lines decide whether a chase is free.

Escape from Tarkov gameplay screenshot

Escape from Tarkov

Escape from Tarkov Playing with a squad

Interiors, stairwells, and extract camps are the real map.

Unturned gameplay screenshot

Unturned

Unturned Economy and resources

Towns, military spots, and vehicle routes concentrate loot and fights.

War Thunder gameplay screenshot

War Thunder

War Thunder Playing with a squad

Ridges, spawn protection, and spawn-to-cap lanes matter more than cosmetics.

Fortnite gameplay screenshot

Fortnite

Fortnite Playing with a squad

POIs, high ground, and storm edges create third-party magnets.

Marathon gameplay screenshot

Marathon

Marathon What to watch before you fight

Tight interiors mixed with longer sightlines once you leave cover.

Battlefield gameplay screenshot

Battlefield

Battlefield Economy and resources

Flags, ridges, and spawn waves. Flanks beat holding one window.

League of Legends gameplay screenshot

League of Legends

League of Legends Playing the objective

River, jungle camps, and sidelane waves create the real map.

Call of Duty: Warzone gameplay screenshot

Call of Duty: Warzone

Call of Duty: Warzone After a patch

Buildings, ridgelines, and buy stations draw third parties.

Valorant gameplay screenshot

Valorant

Valorant Reading the space

Site executes, retakes, and flank timing.

Gray Zone Warfare gameplay screenshot

Gray Zone Warfare

Gray Zone Warfare What to watch before you fight

Towns, treelines, and night fights punish sprinting.

Overwatch gameplay screenshot

Overwatch

Overwatch After a patch

High ground and choke points. Staggering loses fights.

The Isle gameplay screenshot

The Isle

The Isle After a patch

Water, nests, and migration paths. Sound carries.

The Finals gameplay screenshot

The Finals

The Finals Reading the space

Floors collapse. Verticality is a weapon.

DayZ gameplay screenshot

DayZ

DayZ Playing the objective

Military, cities, and treelines. Silhouettes on ridges die.

Marvel Rivals gameplay screenshot

Marvel Rivals

Marvel Rivals What to watch before you fight

High ground and payload corners. Dive comps punish isolated supports.

Mecha BREAK gameplay screenshot

Mecha BREAK

Mecha BREAK Playing the objective

Open arenas plus hard cover. Boosting in the open is a gift.

Rust gameplay screenshot

Rust

Rust Economy and resources

Monuments, roads, and compound walls. Roofcampers exist.

Palworld gameplay screenshot

Palworld

Palworld Playing the objective

Nests, bosses, and base perimeters. Night is not safe.

Rainbow Six Siege gameplay screenshot

Rainbow Six Siege

Rainbow Six Siege Economy and resources

Vertical holes, drones, and rotate holes.

Caliber gameplay screenshot

Caliber

Caliber Settings that actually matter

Corridors and site rooms. Peeking the same angle twice is punished.

Call of Duty gameplay screenshot

Call of Duty

Call of Duty Reading the space

Headglitches, spawns, and lane control.

Hunt: Showdown gameplay screenshot

Hunt: Showdown

Hunt: Showdown After a patch

Compounds, boss lairs, and long grass. Sound is the map.

Destiny 2 gameplay screenshot

Destiny 2

Destiny 2 Settings that actually matter

Add-clear rooms vs champion checks. Super timing.

Sand Raiders gameplay screenshot

Sand Raiders

Sand Raiders After a patch

Dunes, outposts, and long sightlines. Dust hides and betrays.

Squad gameplay screenshot

Squad

Squad Routes and timing

Caps, HAB placement, and radio range. Solo hero plays fail.

Arena Breakout Infinite gameplay screenshot

Arena Breakout Infinite

Arena Breakout Infinite Reading the space

Interiors and extracts. Audio and peek timing.

Bodycam gameplay screenshot

Bodycam

Bodycam Playing the objective

Tight interiors. Peripheral vision is worse than you think.

Once Human gameplay screenshot

Once Human

Once Human Reading the space

POIs, silos, and base radius. Deviants change the fight.

Arma Reforger gameplay screenshot

Arma Reforger

Arma Reforger Playing with a squad

Huge maps. A bad rally wastes ten minutes.

The Backrooms gameplay screenshot

The Backrooms

The Backrooms What to watch before you fight

Repetitive halls. Landmarks and sound matter more than sprint.

Overwatch 2 gameplay screenshot

Overwatch 2

Overwatch 2 Economy and resources

Same maps, less peel. Supports and tanks feel every stagger.

Sand Raiders of Sophie gameplay screenshot

Sand Raiders of Sophie

Sand Raiders of Sophie Economy and resources

Caravans, ruins, and choke canyons.